UltraGrid
UltraGrid Low-Latency High-Resolution Transmission System
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Texture Member List

This is the complete list of members for Texture, including all inherited members.

allocate(int w, int h, GLint internal_fmt)Texture
allocate()Texture
get() constTextureinline
heightTextureprivate
internal_formatTextureprivate
load_frame(int w, int h, GLint internal_format, GLenum src_format, GLenum type, video_frame *f, bool pbo_frame)Texture
operator=(const Texture &)=deleteTexture
operator=(Texture &&o)Textureinline
pboTextureprivate
swap(Texture &o)Textureinline
tex_idTextureprivate
Texture()=defaultTexture
Texture(const Texture &)=deleteTexture
Texture(Texture &&o)Textureinline
widthTextureprivate
~Texture()Texture