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UltraGrid
UltraGrid Low-Latency High-Resolution Transmission System
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This is the complete list of members for Texture, including all inherited members.
| allocate(int w, int h, GLint internal_fmt) | Texture | |
| allocate() | Texture | |
| get() const | Texture | inline |
| height | Texture | private |
| internal_format | Texture | private |
| load_frame(int w, int h, GLint internal_format, GLenum src_format, GLenum type, video_frame *f, bool pbo_frame) | Texture | |
| operator=(const Texture &)=delete | Texture | |
| operator=(Texture &&o) | Texture | inline |
| pbo | Texture | private |
| swap(Texture &o) | Texture | inline |
| tex_id | Texture | private |
| Texture()=default | Texture | |
| Texture(const Texture &)=delete | Texture | |
| Texture(Texture &&o) | Texture | inline |
| width | Texture | private |
| ~Texture() | Texture |